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Reggie Stoneloader
eXceed Inc. INVICTUS.
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Posted - 2007.02.16 17:20:00 -
[1]
I'd prefer to have the ship be boardable when "derelict", and for your pod to stay inside. Give the disabled ship a substantial amount of hull HP and break all current locks on it. Mods all offline, engines dead, no shield regen or sensors. Let the pilot sit quietly inside it, preventing others from boarding it, eject and leave it to be patched up and carried off by the next guy, or self-destructed for immediate insurance payout in accordance with your insurance level.
That way, it can be destroyed by the aggressor to get at the pod, rescued by friendlies, abandoned and recovered by another party, or detonated for insurance and to keep it out of enemy hands.
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Reggie Stoneloader
eXceed Inc. INVICTUS.
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Posted - 2007.02.16 17:52:00 -
[2]
Originally by: Marcus TheMartin I would like salvage ships to be able to force eject non capital pilots when the ship is at a certain hp percentage. and for any ship to enter self destruct there is a 90% increase in the chance of force ejecting a ship.
I don't get it. You mean if I se my ship getting down to where I could get the boot, and then hit the "kablooie" button, I'm almost sure to get ejected? Then what, someone else can board it and cance the self-destruct? Then I'm screwed out of my insurance and the rat bastard who jumped me gets the full value out of all three of my strip miners?
Why would anyone ransom? It would seem so impersonal without even a convo from the pirate, and as long as the "salvage ship" or one of the tackling ships costs less than my fitted barge, there's no reason to hesitate.
I don't like it.
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Reggie Stoneloader
eXceed Inc. INVICTUS.
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Posted - 2007.02.17 09:56:00 -
[3]
That's true. I'm all for nonconsensual PvP, but 100% loss/gain interactions is begging for grief play.
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Reggie Stoneloader
eXceed Inc. INVICTUS.
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Posted - 2007.02.17 22:49:00 -
[4]
Invincible pods would be nice. Give them a whole minute after ejecting to avoid locks, so they can get clear out of the system in safety.
Of course, this would be a problem for ejecting and going to check out gate camps. Hrm.
It might be possible to balance it carefully.
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Reggie Stoneloader
eXceed Inc. INVICTUS.
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Posted - 2007.02.18 07:10:00 -
[5]
How about they just introduce the emergency eject command, which ejects you from your ship, makes your pod invincible for then seconds and auto-warps you a million km in a random direction?
Bind it to ctrl+q by default. 
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